Lightbound Studios, a Los Angeles-based indie studio, may not have succeeded last year to fund their VR game Titan Arena through Kickstarter, but all is not lost. The studio has continued work on the titanic-sized boss battler in the meantime, and now calls it Rise of the Titan.
Lightbound says in a Steam update that the new name was created to set it further apart from the waveshooter genre. Although Rise of the Titan is admittedly a shooter in some sense, the studio now says it better fits in the narrative-driven action-adventure genre.
The studio has only thrown out a short clip for now, showing a little bit of the locomotion mechanic and how the game handles object interaction, although they’ve said more info is coming soon.
Rise of the Titan’s features include:
- Titan Bosses – Player will face off against giant metal machines that can crush a human with a flick of a finger. He must use everything in his arsenal, from climbing to shooting to bring down these humongous beasts.
- Combat – Interaction and the combat with enemies in this VR environment is designed to be as fluid and natural as possible. The player can employ various strategies to destroy enemies more efficiently and great style.
- Tethers – Multipurpose tool used for both combat and for maneuvering in the world effortlessly in all 3 dimensions. This tool can be used to pull, climb, hang, zip, catch, throw, break, tear, and manipulate objects.
- Adapters – Tether modifiers that turn the tethers into high-tech weapons. The player will acquire these while progressing through the game and discovering hidden secrets. Used in various combinations, these weapons can be extremely powerful and fun.
- Full Locomotion – Player can move naturally through the environment using locomotion, speed-dash, and evade. The game features full 360° gameplay and provides the option for players to switch between smooth and incremental turning.
According to the game’s Steam page, Rise of the Titan is slated to launch sometime in 2019, supporting HTC Vive, Oculus Rift, Valve Index, and Windows VR headsets.
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Read more here: Road to VR